Post by Zeal on Apr 12, 2015 17:40:47 GMT -8
Rogues...The starters of the first Unit Rebellion. The harbingers of chaos when everything is corrected for justice. These very people are the ones who have the sinister looks of craziness. Others the look of the devil out for blood or your very soul. Some are as deceptive as adorable but pack the most lethal of punches. Don't be fooled because even the mightiest of heroes have fallen to such intelligent people. Even your closest friends could be a rogue and you wouldn't even know it. Some rogues give themselves away by destruction or attitudes. Staking a claim that they won't be caught and playing that game of chance with your lifeline. Others are like vipers and weave an intricate dose of venom through a network as they watch it corrupt and falter into nothing. Claiming victory through tactics and suave while watching it all unfold. Not everything is as obvious as a painted picture when it comes to a rogue. Being one isn't always a choice either. Some were born into the order and raised to hate all things Aristocrat or even the current order of the units function. Some had an experience which changed them forever. This causes mistrust about the current system and a demand for change they are willing to see through to the very end. Many Rogues are a rogue for many reasons and a lot of the time people will side with them or against them. Here we will break down the aspects of a rogue and what makes them so unique to our world. Our question now is do you have what it takes to be a Rogue? | |
Knowing your Intentions Many believe you have to be a mad person in order to be labeled as a rogue. Some have even rumored you have to be a hater of all things to be labeled as one. None of them necessarily make you a rogue even if you qualify for it. Lets be honest here not everyone is going to like the peaceful system. Many may not even like how the Aristocrats run the city. But one thing is for certain you have a dislike or even hatred and guess what? you are not alone in that way of thinking. The question lies on what do you plan to do about it to change all of that? Knowing your likes, dislikes, loves and hates are all a part of life. Here we go deeper to your roots and help you discover others just like you. Knowing what you dislike or hate is important because what you tend to not agree with you have a certain eagerness level to change it. There are many who just go with the flow of the waves of society. They prefer not to stand out and move the pieces of fate too much. Then you have the others who have stealth like tactics who will change things through a structure of sorts. Lastly the ones who wish to change by force. Destruction, chaos, you name it and I assure you it has happened. These very outspoken people are the ones who alert the Bloodhounds and are hunted down over time. Again everyone has a reason for doing what they do. In order to be a Rogue here are the 1st set of things you have to disagree with, dislike and/or hate. *What you are - Yes this is labeled here because lets face it some dislike being part of the Unit world in general. This namesake has become more or less an abomination on you because it tosses you into chaos. You may have lost your friends and/or family to a spell battle. Or you could have done such a terrible thing you can no longer withstand the pressure to fix it so you choose to erase all. Regardless being a unit is detrimental and you decide all must go so no one can live through what you have. *Fighters/Sacrifices - Some are fine being part of this world but they may very well not like their partner or that part of the Unit world. To this day despite the clause in place some Sacrifices treat their Fighters worse than their pets. This causes the Sacrifice Hatred to spread. Some try killing just their Sacrifice and others want all of them gone. Others seek devices or potions to help them disobey. Sacrifices use a far more tactical approach when they want to be rid of their Fighters. Most do a silent death treatment and some have gone as far as to place them on display for public humiliation. Regardless the hatred that starts here runs very deep and it is displayed many ways. *Aristocrats - Yes the very famous people who secretly run the city also set rules and regulations. Many reasons will pop up on why they are disliked so much. Could be the high prices in the area you live. Maybe the effects the Territory has that dampens you or your happiness. Lots of details can be made for you. become rogue against them but be warned. Killing them is very difficult to do and you risk getting removed from their territories and killed. *Government - Of course you may not like the rules and regulations but they are there to protect us. Some may not want that protection and others may just not want to hide the fact they are different anymore. Many reasons you can use and run with this. Do understand they will not like you going after members. This will not only involve the bloodhounds but it will involve the police as well. Once the city expands more units may be involved. | |
Preparing for the Show Just like an actor prepares for their debut so does a Rogue once their stage is set. In order to become the top Rogue character and/or Unit. Your battles against your enemies should be unique, precise and most of all well executed. Rogues tend not to be sloppy with their works because they want to kill someone or remove someone without a trace leading back to them. That is not to say they won't try and do so without caring. Some will do that too. But most Rogues choose and set up their battles. Doing this ensures their victory unless the enemy catches them in a slip up. Once you have your intentions down and your mind made up you can very well work on your plan. What you can do is create allies, recruit members, bribe merchants and other things to get more people to enlist to your cause. Recruiting is not easy and it will take time to get who you want unless they are gullible. Try something very delectable to attract them. Some even try other tactics like appealing to dark secrets and even blackmailing to get what they want. Knowledge in this case is power and it will get you very far depending on how you use it. Once you have your base and your recruits, if you need any, the next plan should be location. Just as a director will tell you the best shot is based on the location. Where to do this is essential to your cause. Close, discrete and personal or larger than life, public display. However you plan to get these things done choose wisely. Some other units may jump to assist you or defend against you. Depends on what you do and how you go about it. Your intel should tell you if there is a territory effect in place and even if a Bloodhound is on patrol. Utilize your recruits and plan properly to make sure you are a success. Sounds like a plot of evil? Maybe but it does work the same way even for heroes. | |
The Show must go on~ Ready to play your little game? Of course it is all a game of patience and knowledge. Similar to chess if you are familiar with it. Once your enemy has fallen for your traps then everything is set. Your spotlight is on and let the play commence. Be prepared for anything because everything goes. Some recruits may have used you in their own plots and turned the tides. Decoys might have been sent out to test the waters. Your opponent may very well be much stronger than anticipated. Oh my what way to turn the tides and this may very well work with you or against you. The success and failure rate with this is always 50/50. This should always be kept in mind when you plan something massive for a take over. Remember don't let defeat deter you from your plans. In fact this should annoy or peeve you more to want to carry out your plot of success. Change never comes easily and it always comes at a price. Some heavier than others. Work on your plot until you succeed. Try not to get caught and most of all try not to die. No one can execute your plan but you. | |
Rogue Master Once you complete your ultimate goal you should be making the changes you planned so long ago. Becoming that master rogue unit or character you will have to have many accomplishments. Some will require you to have at least 1 plan completed. Another may involve having 75% of the community under your allies list or enemy list. Successfully change one thing in the community or the Academy. Being a Rogue is hard and accomplishing things is even harder but if you know you can succeed then by all means aim high and play the game the best. You never know what you can accomplish if you don't try. Becoming a master unit is no easy task and believe me everyone who is a Rogue will want that title. But if you are fearless then by all means go for it all and become the number 1 in the Rogue part of the universe. It costs to be famous on your end. Be prepared to defend and fight for your beliefs. | |