Post by Zeal on Jul 31, 2015 10:40:46 GMT -8
The fighter has many labels, titles, tracks and descriptions. The Harbingers of War, the Saviors of Salvation, Redemption Offsetters, you get the picture. Many see the Fighter as careless, reckless, very violent and at times lethal. Although it is true a fighter can go into a blind rage or fury that is hard to control but believe me not all do this. Each Fighter, much like a Sacrifice, is very different and unique much like a fingerprint. Now here is what makes our world unique besides the similar Master/Servant complex many people perceive normally. A Fighter in this world uses the power of words to create weapons and attacks. Everything they need is from the shared power of their Sacrifice and their words. Elemental attunement, namesake, commands, oh yes the Fighter has so much going on in their heads half of them have to have a shut off system when a fight comes about. The Fighter is the protector the very brawn and strength of the Unit team. They string together the words in order to have an affect against the opposing team. The commands that are issued must be followed through with their knowledge of words and their mastery of the namesake with elements. Some use a weapon at their disposal and they must be able to use it efficiently in an attack. Know when to use minimal strength and when to go all out. Everything counts and not a second should be wasted on guessing. Precision, tenacity, fearless tactics. Whatever gets your blood boiling and itching for a fight is what you can use to win your battles here. Put on your athlete's tape because right now we are going to see how a fighter prepares for war. | |
A Warriors Heart Being born into this side of the unit world is one who has a Fighter's passion. The burning itch to fight, protect, defend and crush all who you see unfit. A legend has gone around that a Fighter is born with a warriors heart, the raging spirit, a dragons majestic soul and the tigers ferocity creating the ultimate yin/yang balance. Even though it may be a legend it may actually be true to an extent as well. Each Fighter will have a unique quality that no other fighter may have. In a sense there is some things that you as a fighter deem unworthy or questionable. Even some of your personality may clash with this very side of you but there are reasons for all of this and that is the essence of finding your fighting core. As a Fighter we are the weavers of words into materials, affects, and binds. We can make the world freeze over in an instant, snap a persons neck without moving, clear the skies with a shout. Our spell words hold materializing incantations. This weight, as some will call it, holds the essence of how we go about our day. Much like a physical punch we punch the fabric of reality to formulate into our desired wishes. Our burning desire to carry out a mission or protect what we hold dear is strong but at times we need to break it and reforge it to make it even stronger. Thus is the warriors heart. What we don't die from will make us stronger. | |
The Beast's Rage Strength is the physical aspect of a Fighter. Although not every fighter can physically fight this strength is applied to your capabilities on the field. Much like the will of a Sacrifice our physical words must pack one hell of a punch otherwise we will be in trouble. This strength can align with your physical strength but keep in mind it doesn't have to be. This strength is to your word casting. That has to be strong in order for your attacks to impact the others. You must build your strength up at all times because much like a muscle you will lose power if you don't train. Defense is your barrier and protection skill strength. We all have to protect ourselves and the same applies to protecting your Sacrifice when possible. They have a much higher threshold to pain than most but make sure you can protect them when it is called for. Barrier strength will protect you and your Sacrifice while protection will only protect your Sacrifice. Keep in mind units do have Area of Effect attacks and protection. Make sure your defense is high that way your Sacrifice doesn't have to suffer too much once the barrier or protection breaks. The higher the defense the longer it takes for the enemy to destroy it. Fleet is changing the course of battle command your Sacrifice will issue to you. This uses up all your Affinity meter and you create a special zone barrier around you and your Sacrifice. This can do 1 of 3 things: reflect an attack, nullify an attack, take reduced damage of an attack. Your status effect is fatigue or exhaustion which is based on your Fleet points. To initiate fleet it has to be at the right time your opponents initiate their attack. This void bubble is only used at this time to help create a balance. Rage is your overdrive meter. Each Fighter has something similar to a second wind and it counts towards your physical skills. This meter is your build for your ultimate attack arsenal. Most units start to build at least 1 or 2. Masters will have 5-7 some beyond that point based on the age of the unit involved. Once your overdrive meter is active your Sacrifice will be looking into your list of attacks and keeping in mind the battlefield. The meters can be built up as your Unit ages and advances in growth. Word Spells is the counter of how many spells you can currently use in a fight. This does not count your ultimate attacks nor field swapping runes. This is based on basic or standard attacks used in battle. This number increases per level up of your Unit. If you go through all of your attacks the number resets so you won't run out per say. A higher unit however have much harder cards to deal with so be on the cautious side since they have more up their sleeve than you. | |
I Shall Find You Now we do have a burning itch to fight and we have the desire to be sated all the time. The other desire we have is to find our other half. For some fighters it is a small itch to others an annoying sound they wish to shut off. Your Sacrifice has a special way to call to you and they will do so when they have the urge to be complete. Now although you have that burn to find them it will be hard at first so you should be training. It is important that both sides train and do so often. As you look for many ways to improve you can keep an eye out for your Sacrifice.Much like the Sacrifice an Aristocrat family line may assign you to a temp Sacrifice until you locate your partner. Being the strongest isn't the thing most Fighters look forward to doing best. It is perfecting their word skills and releasing furies with just a sound or an utter. Again our words carry weight to them so we would like to ensure we have the right amount of weight to each word we dish out on our enemies. Practice makes us better but a temp can only go so far. Although it will help you focus and learn how to attune yourself better nothing can replace your actual sacrifice. It is another reason many try searching for their other half immediately. When the time comes and your bond starts to give you signs you will hunt down your Sacrifice. Once you find them your bond will have a burning desire of content. You will feel complete and happy. This feeling remains with you forever as you work on building the bond to be stronger. That itch to protect, defend and even kill for your Sacrifice will grow as you both develop. Of course you won't go through all emotions but you will have something there that you can't describe as becoming complete. | |
Burning Hearts of Synergy This wholeness is an everlasting moment of time as you both have finally come together. Now it is time to train and hone your unique skills so that you may dominate the battles headed your way. It may not seem like a lot but your unit has a list of things it must do and things it must handle before you can go out and dominate the field. As a Sacrifice knows and thrives on knowledge being the key we as a Fighter must have an understanding about our unit and this new bond we will be defending and protecting with our very lives. Before we try to jump into all the fancy moves and the death blows lets cover the essence of our basic unit makeup. Namesake is the name of our unique unit. It appears on our bodies with a certain type of typography and for some a fancy lettering design. Our namesakes are unique and differ despite someone who may have the same name as you. Some characters have a nitch for details so lets break this down a bit. If your namesake is like your Sacrifice you will have the same name with the same typography in the same location and both of you will carry the same meaning. Many professors will call this a Perfected unit. This is a common trait among the unit world but like time things change and now newer units are around. If you and your Sacrifice have the same name and typography but lets say the locations are different don't panic. This is just another affect of the unit world changing and making the units as special as a personality. There are some with same name and different lettering. Even units with different meanings although they may have the same name. Does this make you both less than perfect? No of course not. You both may not have the same lettering or even the same meaning but you both can come up with a Synergy to help you make fighting seem like you are a perfected Unit. Take Dalilah for instance her namesake of Deathless is in a different location compared to her Sacrifice. They both have a different meaning on the word Deathless. Dalilah thinks of Deathless as ones who fear nothing not even death itself but her partner Emiko sees Deathless as not dying at any cost. Their middle ground is kill before they attempt to kill us. Thus Dalilah uses daggers in her skills and drenches them in hopes that intimidation is all she needs to get you to back down. Affinity is the bonds balance and how close you both are. You don't have to be lovers in order to have a high affinity but you both have to have a high understanding of each other. An Affinity meter changes daily by moods and what happens during a battle. Having a high understanding of your goals, wishes and battle strategies is essential to gaining high affinity. It goes without saying: Understand and the doors shall open. If your bar is low chances are your battle will not go as planned. You will argue, disagree and possibly even fight. This is when things get out of hand and the bond does suffer physically. It may feel weak which can cause fatigue, painful which can become a number of things, or even shake which can cause a fracture in the bond if things become too aggressive. Because the Affinity bar is a daily fluctuation based on your interactions together it is best to keep the bar high when you both part and when you both are together. Understanding is your key word of keeping this all very high. Synergy is the way you both fight seamlessly. The mind, your Sacrifice, and the body, you the Fighter, work together in a seamless action and together dish out attacks and shields with ease. This is what many try to achieve as quickly as they can but this is something that takes time to master. Synergy if done correctly can become so perfect you almost won't have to whisper a word. It would seem you and your Sacrifice work on one mind and together can execute the tactics without missing a step. No arguments, no second guessing, no questions, just like a doll where receive a command and it is executed with precision. It is not an easy thing to accomplish and even harder to do if you both don't practice together. That is not to say Synergy will never exist within you two its just that you need to make sure you have it when it counts. Like affinity synergy fluctuates daily but it is important to work on it and keep it up. The more you both can work together seamlessly the chances of it staying high is definite. | |
Passionate Heart Your field is set and you are ready to go. You have your skills memorized and the names down. You have become more aware of your surroundings and you feel nothing shall stand in your way. In essence you have your fighting spirit flaring while your Sacrifice assess everything around you both. You remain silent until you are given the command to help initiate the battle. The passion and overwhelming power to win is strong within you and you wish to share this with your Sacrifice. Your Sacrifice may share the same essence as you as you both prepare to do battle. As you meet your opponents across the field your gaze will come across the Sacrifice. But your true test will be against the other opponent who won't let you near them: their Fighter. Your Sacrifice will give you the command to Engage in combat. You state your units incantation and secure the field for just the opponents involved. Your focus must be on the unit and your spells should be on the ready. Whether this is a new opponent or one you have faced before keep in mind everyone trains at some extent and they will do what they must in order to defeat you. [If the unit is a known Rogue unit that you have seen in your database of emails or even in flyers around town this is a unit to capture and turn in for a prize reward. These units are very dangerous and most fetch a very high price alive. It is best to be on your toes and dish out the attacks as your Sacrifice sees fit. If it is open game for you then make sure you use your attacks wisely for capture. If you can capture the unit successfully it is up to you and your partner what you wish to do. Turn them in for a reward or set them free under conditions. That is a thing to discuss between all creators involved in that battle.] Once the other team engages battle, if you were first to engage you go first in turn, you should be prepared to strike or defend. You would want to test the waters but always have your guard up just in case. Of course your Sacrifice will determine the course of action and you will follow it but at times they may need some guidance from you as well. Having a clear knowledge of what your Sacrifice wishes to do is essential to help you be in a certain battle mode. If just winning the battle is it then your strategy should be good on that end. If it is to harm the unit and cause them to be out of the games for a while make sure you are reading your opponents carefully. If it is to bind and give stipulations you must be prepared for anything because your opponents have the same radar under their scope. Killing an opponent is rare but it does come up from time to time. If this is an outcome you must be sure to be stronger than any one else on the field and that you can handle such a responsibility. You are the one attacking and if the command to kill is given you must follow it or suffer consequences. You have to be Mentally prepared for such heavy tasks otherwise your mind will waiver and that can cost you the match or even your own lives. So be sure to train hard to be ready for such dire consequences to come up. The battle may be in your favor and some Sacrifices tend to let some things slip up. If they slip up their Fighter will do the same if they are not aware of it. Be warned because if the opponent catches their slip up they may issue their Fighter to unleash the Fleet command and ruin your chances of victory. If the Fleet command was issued it gives the team a chance for a breather and it may do 1 of 3 things. Oncoming attacks may be nullified if you both are equal in Affinity. Block the attack but will have some minor damage sustained. Or be high in Affinity and the skill bouncing the attack you just sent back to you dazing you for a turn. Although you will lose a turn in the field so you can regain your barrings it can cost you the match if you can not quickly assess the change of battle. The other thing will either be fatigued or exhausted so the field is equal since both will have one or the other. Which means the battle can end at any given moment if an attack is given at the right time. While all this is going on each attack and defense you have done has been building up your rage meter. Every unit has a different and unique name for this meter but the common term is rage. Your Sacrifice might be trying to influence your opponents to slip up again or play right into your hands depending on their choice of outcome. If they would like you to give your opponents a warning about just how strong you are they may unleash your breaking point. Once your Rage meter is full your Sacrifice will give you the command of unleashing your ultimate. You use up all of your rage and unleash your special unit's final attack on your opponents. If timed right you can incapacitate your opponents or drench them in status effects they have no choice but to pull out. Just as a Fleet command is important on when to initiate so is your Rage Meter. Once you Disengage from battle you can tend to your Sacrifice, your wounds and your mindset. Take care of everything and keep up with your Affinity. Your mindset should be stable and you should make a check list to ensure everything is okay before you leave. Once you are all together you should be stable to move with your Sacrifice and continue on with your day. Unsure that you have nothing left to tend to or no clues of your battle. A clean disengage can leave standards on how people see you and your group. Leave a clean place and no problems then you are better than most. | |
Fractured Fighter Now there are times when things don't go as smoothly as a unit and our bond connection suffers for it greatly. It is a feeling no one should ever experience at all but again: things happen. When a bond breaks we all experience and feel different things. Some run through different emotions but regardless we all are forever changed. A Sacrifice will have mental and physical pains. Concentrations are hard. As a Fighter we suffer from more pain, damaged spirit and other things that can affect our very outcome in battle. Now there are ways a bond breaks and everyone suffers differently. These affects stay with us for life. So before we get into what may happen let's explain about the bond first. Bond is the link, connection, between a Sacrifice and their Fighter. It is their very heartbeat and essence which shows they are a unit by nature. This bond always starts as fragile and it takes the two to work together to make it strong. Like a thread that is being woven into a grand piece. Together the woven pieces make this bond strong but even a tiny snare can unravel it. If a bond is too fragile it will shatter and this causes devastating results. As a precaution we ask that all units try to keep a healthy bond at all times. One way a bond is broken is the most common and that is through the death of your Sacrifice. Again as mentioned before some units are out there with the intention to kill. Although spells primarily focus on targeting the Sacrifice some do expand to the Fighter as well. Sacrifices have a high thresh hold against pain but they are not invincible. Too much damage to anyone can wear them down and ultimately kill them if it is consistent. The death of your Sacrifice can happen one of two ways: in battle and out of battle. Each is different and the effects will vary based on the person mostly. Sometimes the namesake will attach itself to your effect. In battle deaths tend to be the most painful. If your Sacrifice is losing blood you should Disengage the battle and forfeit the match so that you can tend to him/her immediately. Some units intend to kill so you may have an issue if you are locked in the match and can't disengage at all. Try to protect yourselves as much as possible and do what you can to keep your Sacrifice alive. If your Sacrifice can no longer sustain life and dies on the field the battle will automatically shatter and you will feel pain all over. Some Fighters have reported a chilling sensation and others the hopelessness no Fighter ever wants to experience. Again everyone will feel something different and these effects stay with you for life. Once your Sacrifice has died the bond and ring will go silent. Sometimes it will hallow out your ring. If you were a Blank Fighter before your name will lose color and look like scarred lettering. Out of battle deaths are mostly common for any unit. Some of it is through natural causes, accidents, or intentional harming. These are still painful to go through but not as massive as the in battle deaths. Most report a very sharp pull at their heart and a massive bucket of ice washing over them. The effects here are mild mostly sometime sever but again that depends on the person. If you have a weak system or you have underlying diseases they may spring up to the surface based on your amount of shock. It is a traumatizing experience and counseling is recommended when you go through this. Internal fracturing is when someone in the unit decides to break off the bond and make themselves unusable by their person for life. This is also known as stripping. The street term for it is common and yet this practice is rare now. Some countries have it as an illegal practice. This is when you or your Sacrifice decides to break the already fragile and cracked bond. This shattering effect causes a lot of pain because it is you tearing it from the heart and breaking it physically. Effects vary based on the person. If you break the bond you should be prepared to face the consequences of doing such a hurtful ordeal. You will be known as a Fractured Fighter. Your name will have a scar on it and your bond will be very thin even if you bind to another. External fracturing is when an outside source forces your bond to break. This is when the bond is physically exposed and is cut from you both. Sometimes this can cause death to one or both members. Only a very high level unit can summon forth someone else's bond. There are evil people in this world willing to cut and sever bonds for their guilty pleasure. This is usually done by older members of a family or at times a syndicate. Mostly the elder members still know this method on pulling out a bond physically and doing what they deem needs to be done. This causes a lot of harm to the unit because at times they may not be able to stand seeing each other. You can try to re-bond but it will need lots of therapy and rehabilitation. | |
Warriors Beyond We go above and beyond our call of duty in order to achieve the goals we have in mind. Sometimes we will falter or break and it takes one tender individual to come and bring us back up onto our feet. Sometimes it takes more people to ensure we survive and the will of a strong Sacrifice to place us back on track. Despite how fractured we may become due to injury our spirit remains strong and our determination relentless. A battle comes in many forms, shapes and sizes. Some are word casting battles we must be prepared for. Others are everyday life challenges, some work related challenges or school. Regardless we develop the urge to continue growing no matter what. The need to grow strong in order to protect is paramount. Our lives maybe chaotic but we still try our best to keep synergy in our lives and in our unit bond. We want to ensure that everything remains healthy and that includes our health, our bonds health, family health. Everything matters to us in details yet we worry about all the outcomes and surroundings. A healthy bond makes for a stronger unit. The stronger the unit the better your chances are for obtaining your goals. What happens after obtaining them? More goals to set. More things to enrage our fighting spirit. Better spells, stronger defense, more challenges to face. So much opens up after one goal is achieved. Doesn't matter if you are a Glory Hound or a Sneaky Fox we all have ways of showing our colors and besting our opponents. So for those who have the fighting spirit, a passionate heart, a strength to be more than expectations! Let me ask you this: Are you... | |