Post by Zeal on Aug 22, 2015 11:44:03 GMT -8
Fire Specializations
"Let it Burn~ Let it Scorch Everyone in Turn!" - Rumi Igami
No Tier has been set:
Mixer: Inactive
¥ 0,000/0,000 Currency Donated
Challenge Room 1: Room in use!
No Aristocrat Household holds a Fire contract
How this works!: Post below this thread and state the amount you wish to donate. It will be taken from your Currency and added here manually. Simple! Good luck~ If a tier is not selected choose the tier as well. If a tier is already stated you just state the amount.
"Let it Burn~ Let it Scorch Everyone in Turn!" - Rumi Igami
No Tier has been set:
Mixer: Inactive
¥ 0,000/0,000 Currency Donated
Challenge Room 1: Room in use!
No Aristocrat Household holds a Fire contract
Top Contributors | Total Currency Donated |
1 | xxxxx |
2 | xxxxx |
3 | xxxxx |
4 | xxxxx |
5 | xxxxx |
How this works!: Post below this thread and state the amount you wish to donate. It will be taken from your Currency and added here manually. Simple! Good luck~ If a tier is not selected choose the tier as well. If a tier is already stated you just state the amount.
Welcome to your Skills Page everyone! This is the Fire Specialty page set up by your very own Research and Development Team. If you are looking for a different element then you are on the wrong page or maybe the wrong section if it has no Affiliation with Fire. Here you send your Donations to skills that are Fire related or require Fire to use. Donating your currency helps not only develop the new skill but gives you bonuses as well like special Badges and such. You can even gain other privileges such as quotes or a special character design to be featured under the element. As the forum evolves so will the skills. More will be added and even more powerful skills will become available. So play often and spend when you can.
This area has a special mode called Challenge mode. This is where an already developed skill can be challenged by all of you to see if a new skill can be created or it can become more powerful. For a Challenge to occur most of a Tier must be unlocked. You can not have more than 3 unknown skills in a tier to call a challenge. When you call a Challenge you must list the tier and the skill that you wish to challenge. A Voting System will be set in place and an announcement will be made. You have one month to reach the donation goal and the votes to be cast. On the date of the following month if all requirements are met you gain a Challenge Badge and the new skill is placed on a feature with your chosen character during the next announcement cycles. If you can not succeed with donations and votes the Challenge will fail and the Experiment will be a failure. Be careful because a total of 5 failures will have the skill on a cool down. This will not affect your game play on the forum. But you will not be able to challenge again until it is cleared of the red bar.
Below are all the tiers and their descriptions. Skills will have an image, information, top contributor and Challenge Information. Be warned the donations for any and all Research and Development Team are Final. You will not get a refund. Refunds can only be found in your Forum Shop.
-Research and Development Team
Tier 1: Common Attacks
Skill Image | Skill Description | Top Contributor | Challenge Information |
Fire Shot - A concentrated single shot of Fire. Similar to a fireball sent to the enemy. Tsukiyoko : - If the caster is low in skill, then this attack will only cause light burns where this attack strikes. If the caster’s skill is high, then the burn will be much more severe where this attack strikes and may require a visit to the hospital for treatment. - Has a chance of setting the enemy’s clothing on fire which will result in confusion and panic for the enemy. This effect lasts one turn. | ----- | Challenges are Active! | |
Fire Field - A fire Area of Effect Skill. Will cause burns and coughing. Lasts for 1 turn. (Directed to hit the Unit) Tsukiyoko : - Has a chance for the enemy to be confused the first time this spell is cast. This effect last one turn. - If the enemy has respiratory problems, be they temporary ones such as a cold or more permanent ones due other means, the coughing effect caused by the spell will have double the effectiveness on that enemy. This can cause a panic effect on the affected enemy’s partner that lasts one turn. - If the caster is low in skill, the burns and breathing effects caused by this attack will merely inconvenience the enemy and cause severe discomfort. If their skill is high enough, this attack can cause the enemy to become severely dizzy due to the restricted air flow. This effect can last between two and three turns depending on their current health. Lower health means it will last for three turns. | ----- | No Challenges have been set. | |
Ignite - Shoots out fire darts at the enemy. Max up to 10. (If high in skill this can cause gashes and burning) Tsukiyoko : - If the caster is low in skill, then the effectiveness of this attack goes down the more shots they fire as they do not yet have the precision and concentration needed to make the most out their strikes. This effect does not come into play if the caster is high in skill. - If the caster is low in skill, then the strikes will cause some cuts as well as light burns to the enemy. If the caster is high in skill, then these cuts will be much more severe, resulting in possible hospital visits to get them stitched up as well as moderate to severe burns. Chance of limbs being severed is very low unless one is fighting a Fire Element Master. - Has a low chance of setting the enemy’s clothing on fire which causes them to panic. The effect lasts for one turn. | ----- | No Challenges have been set. | |
Flare Kick - A swift powerful kick doused in flames. Causes a stun to lose 1 turn. (Hits the Fighter only) Tsukiyoko : - If the caster is low in skill, this attack causes some bruising and light burns that will not do much damage but the stun effect will be just as effective. However, if the caster is high in skill, then this attack is much more effective as the bruising will be more severe as well as the burn. Also there will be a low chance of broken bones if the kick hits the right place with the right amount of force. - This attack has a low chance of setting the enemy’s clothes on fire which cause them to panic. This effect only lasts one turn. | ----- | No Challenges have been set. | |
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Tier 2: Barriers
Skill Image | Skill Description | Top Contributor | Challenge Information |
Titan's Rage - This barrier prevents an attack from hitting your Sacrifice. (Only works on a single attack. Multiples damage is reduced by a small amount.) | ----- | No Challenges have been set. | |
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Tier 3: Bindings
Skill Image | Skill Description | Top Contributor | Challenge Information |
Steel Fire - This is a fire effect binding. It must be chained together in order to lock the Sacrifice down for the win. (3 Earth Spells will break it or 5 turns and no connection is made. Steel Fire has no Effect against Water barriers that protects the Sacrifice.) | ----- | No Challenges have been set. | |
Hell's Calling: This is a fire binding spell that uses the fires of hell to create and connect the chains. If all become connected the three witches of Weiss Purges come together and will incinerate the Sacrifice for 3 seconds. Once the flames go out the sacrifice will only have very minor burns. (flames won't damage clothing nor harm skin badly unless they are attuned to the earth element. Medical attention should be priority) | No Challenges have been set. | ||
Dragon's Gaze: This is a fire binding spell that summons a dragon in a ring of blaze. The dragon's mighty regard falls upon the opposing sacrifice, freezing them in place as fiery vines wrap them before solidifying into bands connected by chains. Each band has a gem that resembles the dragon's eyes. Gem color significance: Each color gem is a different level and has differing effects. Possible effects but not limited to: Burn, Loss of air, drowning, electrocution, poison, fear, paralyze, petrify, confusion, etc. Created by: king fire | No Challenges have been set | ||
Mixer Ability: State you would like to use the Mixer in order to add another Element to you new creations! (Only Elements that are available can be used.) | ----- | Requirements for Challenges not met | |
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Tier 4: Effect of Fire Specialization
Skill Image | Skill Description | Top Contributor | Challenge Information |
Glass Mirror - Gain 3 turns of protection from an attack. (Can receive small damage from all except Air and Water. Activates for the Unit.) | ----- | No Challenges have been set. | |
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Tier 5: Area of Effect Fire Skills
Skill Image | Skill Description | Top Contributor | Challenge Information |
Smolder - Ground becomes hot and smolders with ash and flames causing slight burning. It will last up to 3 turns. (Effects all parties in the Battle Area) Tsukiyoko : - Has a low chance of causing confusion and panic for one turn when this spell is first cast. - Has a chance of lightly burning the enemy. - Has a chance of effecting the battlefield (as in changing it around) but this only comes in effect with those with high skill or mastery of this element. | ----- | No Challenges have been set. | |
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Tier 6: Territory Effects
Skill Image | Skill Description | Top Contributor | Challenge Information |
Setting Sun - Call forth the setting sun's rays to send shadows to your family. All battles that occur in this area are alerted to you and any members of the family within the area. (Lasts for a day. Cool down takes 3 days) | ----- | No Challenges have been set. | |
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Tier 7: ?? (Requirements partly met)